Analysis for bagelman (The Solar Federation)
Player: bagelman
Race: The Solar Federation
Economic Development
- Planets: 1 → 8 (Growth: +7)
- Total factories: 257 → 986
- Total mines: 357 → 1312
- Population: 24850 → 17570 clans
- Average expansion rate: 0.42 planets/turn
Military
- Total ships: 6 (Capital: 3, Freighters: 3)
- Starbases: 7
- Battles won/lost: 35/18
- Ships built: 26, lost: 22
- Overall combat efficiency: 66.0%
Race-Specific Utilization
- Race ability score: 81.3
- Details: Tax utilization: 62.5%, Native planets: 5/8, Total MC: 13968
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 1816 (fuel)
- Duranium: 520
- Tritanium: 2749
- Molybdenum: 322
Game Score
- Military score: 9763
- Inventory score: 953
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 10: First combat engagement
- Turn 13: Massive expansion (+3 planets)
- Turn 15: Massive expansion (+3 planets)
- Turn 17: Massive expansion (+4 planets)
- Turn 54: Major territory loss (3 planets lost)
- Turn 73: New starbase built (total: 1)
- Turn 82: New starbase built (total: 3)
- Turn 89: New starbase built (total: 4)
- Turn 91: New starbase built (total: 5)
- Turn 96: New starbase built (total: 6)
- Turn 98: New starbase built (total: 7)
- Turn 23: Peak of 38 planets (declined afterwards)
Strengths & Weaknesses
❌ Weak Economy – Too few planets