Analysis for bladerunnerd (The Rebel Confederation)
Player: bladerunnerd
Race: The Rebel Confederation
Economic Development
- Planets: 1 → 72 (Growth: +71)
- Total factories: 200 → 2769
- Total mines: 200 → 3681
- Population: 24850 → 224066 clans
- Average expansion rate: 0.82 planets/turn
Military
- Total ships: 43 (Capital: 34, Freighters: 9)
- Starbases: 8
- Battles won/lost: 114/28
- Ships built: 73, lost: 34
- Overall combat efficiency: 80.3%
Minefields
- Active minefields: 21 (Web: 0)
- Total radius: 630 ly
Race-Specific Utilization
- Race ability score: 230.5
- Details: Hyperjump ships: 0, Total fighters: 865, Planets: 72
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 44049 (fuel)
- Duranium: 61724
- Tritanium: 56640
- Molybdenum: 29284
- ⚠️ High mineral stockpile – possibly under-invested
Game Score
- Military score: 256462
- Inventory score: 2029
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 7: New starbase built (total: 2)
- Turn 9: Massive expansion (+3 planets)
- Turn 13: First combat engagement
- Turn 16: Massive expansion (+3 planets)
- Turn 27: New starbase built (total: 3)
- Turn 32: New starbase built (total: 4)
- Turn 39: New starbase built (total: 5)
- Turn 44: New starbase built (total: 6)
- Turn 55: New starbase built (total: 7)
- Turn 58: New starbase built (total: 8)
- Turn 60: New starbase built (total: 9)
- Turn 64: Massive expansion (+3 planets)
- Turn 71: Massive expansion (+3 planets)
- Turn 72: Massive expansion (+3 planets)
- Turn 73: Massive expansion (+4 planets)
- Turn 78: Massive expansion (+3 planets)
- Turn 79: Massive expansion (+4 planets)
- Turn 80: Massive expansion (+3 planets)
- Turn 91: Massive expansion (+3 planets)
- Turn 93: Massive expansion (+3 planets)
- Turn 95: Massive expansion (+3 planets)
Strengths & Weaknesses
✅ Strong Economy – Large planet base
✅ Strong Military – High combat efficiency
⚠️ Unbalanced Fleet – Too few freighters for logistics