Analysis for fepuk (The Cyborg)
Player: fepuk
Race: The Cyborg
Economic Development
- Planets: 1 → 40 (Growth: +39)
- Total factories: 250 → 8533
- Total mines: 300 → 6164
- Population: 24850 → 1100629 clans
- Average expansion rate: 0.79 planets/turn
Military
- Total ships: 33 (Capital: 26, Freighters: 7)
- Starbases: 16
- Battles won/lost: 54/10
- Ships built: 44, lost: 15
- Overall combat efficiency: 84.4%
Minefields
- Active minefields: 3 (Web: 0)
- Total radius: 164 ly
Race-Specific Utilization
- Race ability score: 110.0
- Details: Assimilated planets: 0, Fireclouds: 11, Cubes: 0
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 86166 (fuel)
- Duranium: 41672
- Tritanium: 46992
- Molybdenum: 17032
- ⚠️ High mineral stockpile – possibly under-invested
Game Score
- Military score: 384969
- Inventory score: 2587
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 5: First combat engagement
- Turn 10: New starbase built (total: 2)
- Turn 19: New starbase built (total: 3)
- Turn 21: Massive expansion (+3 planets)
- Turn 25: New starbase built (total: 4)
- Turn 36: New starbase built (total: 5)
- Turn 37: Massive expansion (+5 planets)
- Turn 38: Massive expansion (+4 planets)
- Turn 38: New starbase built (total: 6)
- Turn 40: New starbase built (total: 7)
- Turn 43: Major territory loss (3 planets lost)
- Turn 45: Massive expansion (+3 planets)
- Turn 49: New starbase built (total: 9)
- Turn 50: Major territory loss (3 planets lost)
- Turn 53: New starbase built (total: 10)
- Turn 54: New starbase built (total: 11)
- Turn 56: New starbase built (total: 12)
- Turn 57: New starbase built (total: 15)
- Turn 59: New starbase built (total: 16)
Strengths & Weaknesses
✅ Strong Economy – Large planet base
✅ Strong Military – High combat efficiency
⚠️ Unbalanced Fleet – Too few freighters for logistics