Player Analysis: fepuk (The Cyborg)

Detailed Analysis

Analysis for fepuk (The Cyborg)

Player: fepuk

Race: The Cyborg

Economic Development

  • Planets: 1 → 40 (Growth: +39)
  • Total factories: 250 → 8533
  • Total mines: 300 → 6164
  • Population: 24850 → 1100629 clans
  • Average expansion rate: 0.79 planets/turn

Military

  • Total ships: 33 (Capital: 26, Freighters: 7)
  • Starbases: 16
  • Battles won/lost: 54/10
  • Ships built: 44, lost: 15
  • Overall combat efficiency: 84.4%

Minefields

  • Active minefields: 3 (Web: 0)
  • Total radius: 164 ly

Race-Specific Utilization

  • Race ability score: 110.0
  • Details: Assimilated planets: 0, Fireclouds: 11, Cubes: 0
  • Rating: ⭐⭐⭐ Excellent utilization of race abilities

Mineral Reserves

  • Neutronium: 86166 (fuel)
  • Duranium: 41672
  • Tritanium: 46992
  • Molybdenum: 17032
  • ⚠️ High mineral stockpile – possibly under-invested

Game Score

  • Military score: 384969
  • Inventory score: 2587
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 5: First combat engagement
  • Turn 10: New starbase built (total: 2)
  • Turn 19: New starbase built (total: 3)
  • Turn 21: Massive expansion (+3 planets)
  • Turn 25: New starbase built (total: 4)
  • Turn 36: New starbase built (total: 5)
  • Turn 37: Massive expansion (+5 planets)
  • Turn 38: Massive expansion (+4 planets)
  • Turn 38: New starbase built (total: 6)
  • Turn 40: New starbase built (total: 7)
  • Turn 43: Major territory loss (3 planets lost)
  • Turn 45: Massive expansion (+3 planets)
  • Turn 49: New starbase built (total: 9)
  • Turn 50: Major territory loss (3 planets lost)
  • Turn 53: New starbase built (total: 10)
  • Turn 54: New starbase built (total: 11)
  • Turn 56: New starbase built (total: 12)
  • Turn 57: New starbase built (total: 15)
  • Turn 59: New starbase built (total: 16)

Strengths & Weaknesses

✅ Strong Economy – Large planet base ✅ Strong Military – High combat efficiency ⚠️ Unbalanced Fleet – Too few freighters for logistics

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