Analysis for spaceshepherd (The Rebel Confederation)
Player: spaceshepherd
Race: The Rebel Confederation
Economic Development
- Planets: 1 → 20 (Growth: +19)
- Total factories: 257 → 3026
- Total mines: 357 → 2296
- Population: 24880 → 109620 clans
- Average expansion rate: 0.58 planets/turn
Military
- Total ships: 14 (Capital: 9, Freighters: 5)
- Starbases: 4
- Battles won/lost: 66/34
- Ships built: 46, lost: 34
- Overall combat efficiency: 66.0%
Minefields
- Active minefields: 6 (Web: 0)
- Total radius: 59 ly
Race-Specific Utilization
- Race ability score: 114.2
- Details: Hyperjump ships: 0, Total fighters: 742, Planets: 20
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 37555 (fuel)
- Duranium: 15171
- Tritanium: 6230
- Molybdenum: 13584
- ⚠️ High mineral stockpile – possibly under-invested
Game Score
- Military score: 162772
- Inventory score: 775
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 7: Massive expansion (+3 planets)
- Turn 8: First combat engagement
- Turn 20: Massive expansion (+3 planets)
- Turn 28: Major territory loss (3 planets lost)
- Turn 43: New starbase built (total: 2)
- Turn 61: Major territory loss (4 planets lost)
- Turn 61: New starbase built (total: 3)
- Turn 62: Major territory loss (3 planets lost)
- Turn 62: New starbase built (total: 4)
- Turn 55: Peak of 27 planets (declined afterwards)
Strengths & Weaknesses
Balanced game with no notable strengths or weaknesses.