Player Analysis: spaceshepherd (The Rebel Confederation)

Detailed Analysis

Analysis for spaceshepherd (The Rebel Confederation)

Player: spaceshepherd

Race: The Rebel Confederation

Economic Development

  • Planets: 1 → 20 (Growth: +19)
  • Total factories: 257 → 3026
  • Total mines: 357 → 2296
  • Population: 24880 → 109620 clans
  • Average expansion rate: 0.58 planets/turn

Military

  • Total ships: 14 (Capital: 9, Freighters: 5)
  • Starbases: 4
  • Battles won/lost: 66/34
  • Ships built: 46, lost: 34
  • Overall combat efficiency: 66.0%

Minefields

  • Active minefields: 6 (Web: 0)
  • Total radius: 59 ly

Race-Specific Utilization

  • Race ability score: 114.2
  • Details: Hyperjump ships: 0, Total fighters: 742, Planets: 20
  • Rating: ⭐⭐⭐ Excellent utilization of race abilities

Mineral Reserves

  • Neutronium: 37555 (fuel)
  • Duranium: 15171
  • Tritanium: 6230
  • Molybdenum: 13584
  • ⚠️ High mineral stockpile – possibly under-invested

Game Score

  • Military score: 162772
  • Inventory score: 775
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 7: Massive expansion (+3 planets)
  • Turn 8: First combat engagement
  • Turn 20: Massive expansion (+3 planets)
  • Turn 28: Major territory loss (3 planets lost)
  • Turn 43: New starbase built (total: 2)
  • Turn 61: Major territory loss (4 planets lost)
  • Turn 61: New starbase built (total: 3)
  • Turn 62: Major territory loss (3 planets lost)
  • Turn 62: New starbase built (total: 4)
  • Turn 55: Peak of 27 planets (declined afterwards)

Strengths & Weaknesses

Balanced game with no notable strengths or weaknesses.

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