Player Analysis: wesharden (The Fascist Empire)

Detailed Analysis

Analysis for wesharden (The Fascist Empire)

Player: wesharden

Race: The Fascist Empire

Economic Development

  • Planets: 1 → 1 (Growth: +0)
  • Total factories: 200 → 416
  • Total mines: 200 → 320
  • Population: 24880 → 100000 clans
  • Average expansion rate: 0.36 planets/turn

Military

  • Total ships: 0 (Capital: 0, Freighters: 0)
  • Starbases: 1
  • Battles won/lost: 85/29
  • Ships built: 27, lost: 30
  • Overall combat efficiency: 74.6%

Race-Specific Utilization

  • Race ability score: 40.0
  • Details: Total supplies from planets: 35301, Glory Devices: 0
  • Rating: ⭐ Average utilization

Mineral Reserves

  • Neutronium: 8174 (fuel)
  • Duranium: 1821
  • Tritanium: 2744
  • Molybdenum: 180

Game Score

  • Military score: 7263
  • Inventory score: 130
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 6: Massive expansion (+3 planets)
  • Turn 7: Massive expansion (+3 planets)
  • Turn 8: Massive expansion (+3 planets)
  • Turn 9: Massive expansion (+4 planets)
  • Turn 10: Massive expansion (+3 planets)
  • Turn 11: Massive expansion (+5 planets)
  • Turn 12: Massive expansion (+3 planets)
  • Turn 13: First combat engagement
  • Turn 14: Massive expansion (+3 planets)
  • Turn 27: New starbase built (total: 2)
  • Turn 30: New starbase built (total: 3)
  • Turn 31: New starbase built (total: 4)
  • Turn 32: Massive expansion (+3 planets)
  • Turn 38: New starbase built (total: 5)
  • Turn 48: Major territory loss (3 planets lost)
  • Turn 51: Major territory loss (3 planets lost)
  • Turn 52: Major territory loss (3 planets lost)
  • Turn 53: Major territory loss (3 planets lost)
  • Turn 62: Major territory loss (3 planets lost)
  • Turn 68: New starbase built (total: 2)
  • Turn 70: New starbase built (total: 3)
  • Turn 32: Peak of 42 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets ✅ Strong Military – High combat efficiency

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