Analysis for bee (The Solar Federation)
Player: bee
Race: The Solar Federation
Economic Development
- Planets: 1 → 17 (Growth: +16)
- Total factories: 257 → 4150
- Total mines: 200 → 1421
- Population: 24850 → 554577 clans
- Average expansion rate: 0.37 planets/turn
Military
- Total ships: 28 (Capital: 21, Freighters: 7)
- Starbases: 12
- Battles won/lost: 66/31
- Ships built: 47, lost: 38
- Overall combat efficiency: 68.0%
Minefields
- Active minefields: 4 (Web: 0)
- Total radius: 309 ly
Race-Specific Utilization
- Race ability score: 88.2
- Details: Tax utilization: 76.5%, Native planets: 13/17, Total MC: 234262
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 6288 (fuel)
- Duranium: 10496
- Tritanium: 10518
- Molybdenum: 4807
Game Score
- Military score: 239084
- Inventory score: 1827
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 6: Massive expansion (+3 planets)
- Turn 7: Massive expansion (+4 planets)
- Turn 8: Massive expansion (+3 planets)
- Turn 9: Massive expansion (+3 planets)
- Turn 10: Massive expansion (+3 planets)
- Turn 14: New starbase built (total: 2)
- Turn 15: First combat engagement
- Turn 18: New starbase built (total: 3)
- Turn 35: New starbase built (total: 4)
- Turn 40: New starbase built (total: 5)
- Turn 42: New starbase built (total: 6)
- Turn 57: New starbase built (total: 6)
- Turn 64: New starbase built (total: 7)
- Turn 75: New starbase built (total: 8)
- Turn 87: New starbase built (total: 9)
- Turn 95: New starbase built (total: 10)
- Turn 111: New starbase built (total: 11)
- Turn 121: New starbase built (total: 12)
- Turn 41: Peak of 34 planets (declined afterwards)
Strengths & Weaknesses
Balanced game with no notable strengths or weaknesses.