Player Analysis: wedge1971 (The Evil Empire)

Detailed Analysis

Analysis for wedge1971 (The Evil Empire)

Player: wedge1971

Race: The Evil Empire

Economic Development

  • Planets: 1 → 46 (Growth: +45)
  • Total factories: 257 → 5629
  • Total mines: 250 → 9109
  • Population: 24850 → 116040 clans
  • Average expansion rate: 0.66 planets/turn

Military

  • Total ships: 41 (Capital: 29, Freighters: 12)
  • Starbases: 17
  • Battles won/lost: 16/7
  • Ships built: 49, lost: 11
  • Overall combat efficiency: 69.6%

Minefields

  • Active minefields: 3 (Web: 0)
  • Total radius: 69 ly

Race-Specific Utilization

  • Race ability score: 282.0
  • Details: Gorbies: 5, SSDs: 2, Dark Sense active: 7, Planets: 46
  • Rating: ⭐⭐⭐ Excellent utilization of race abilities

Mineral Reserves

  • Neutronium: 31854 (fuel)
  • Duranium: 49401
  • Tritanium: 57040
  • Molybdenum: 37695
  • ⚠️ High mineral stockpile – possibly under-invested

Game Score

  • Military score: 527084
  • Inventory score: 2802
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 7: Massive expansion (+3 planets)
  • Turn 8: First combat engagement
  • Turn 9: Massive expansion (+4 planets)
  • Turn 10: Massive expansion (+5 planets)
  • Turn 11: New starbase built (total: 2)
  • Turn 12: Massive expansion (+3 planets)
  • Turn 13: Massive expansion (+3 planets)
  • Turn 14: Massive expansion (+4 planets)
  • Turn 15: Massive expansion (+3 planets)
  • Turn 15: New starbase built (total: 3)
  • Turn 17: New starbase built (total: 4)
  • Turn 25: New starbase built (total: 5)
  • Turn 29: New starbase built (total: 7)
  • Turn 31: New starbase built (total: 8)
  • Turn 32: New starbase built (total: 12)
  • Turn 34: New starbase built (total: 13)
  • Turn 35: New starbase built (total: 14)
  • Turn 40: New starbase built (total: 16)
  • Turn 44: New starbase built (total: 17)
  • Turn 74: Peak of 48 planets (declined afterwards)

Strengths & Weaknesses

✅ Strong Economy – Large planet base

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