Analysis for coolcodycool (The Crystal Confederation)
Player: coolcodycool
Race: The Crystal Confederation
Economic Development
- Planets: 1 → 64 (Growth: +63)
- Total factories: 257 → 4079
- Total mines: 357 → 5092
- Population: 24850 → 354387 clans
- Average expansion rate: 0.77 planets/turn
Military
- Total ships: 37 (Capital: 27, Freighters: 10)
- Starbases: 7
- Battles won/lost: 27/18
- Ships built: 42, lost: 40
- Overall combat efficiency: 60.0%
Minefields
- Active minefields: 35 (Web: 35)
- Total radius: 688 ly
Race-Specific Utilization
- Race ability score: 395.9
- Details: Web minefields: 35, Total web radius: 688, Hot planets: 13
- Rating: ⭐⭐⭐ Excellent utilization of race abilities
Mineral Reserves
- Neutronium: 64990 (fuel)
- Duranium: 46992
- Tritanium: 53997
- Molybdenum: 26332
- ⚠️ High mineral stockpile – possibly under-invested
Game Score
- Military score: 140726
- Inventory score: 1760
- Planets score: 0
- Starbases score: 0
Key Moments
- Turn 9: Massive expansion (+3 planets)
- Turn 16: Massive expansion (+3 planets)
- Turn 20: Massive expansion (+3 planets)
- Turn 23: Massive expansion (+4 planets)
- Turn 23: First combat engagement
- Turn 29: Massive expansion (+5 planets)
- Turn 30: Massive expansion (+4 planets)
- Turn 30: New starbase built (total: 2)
- Turn 36: New starbase built (total: 3)
- Turn 42: New starbase built (total: 4)
- Turn 45: New starbase built (total: 6)
- Turn 80: Heavy losses (6 ships lost)
- Turn 83: Heavy losses (5 ships lost)
- Turn 91: New starbase built (total: 7)
- Turn 98: Massive expansion (+3 planets)
- Turn 57: Peak of 66 planets (declined afterwards)
Strengths & Weaknesses
✅ Strong Economy – Large planet base