Player Analysis: alembicer (The Evil Empire)

Detailed Analysis

Analysis for alembicer (The Evil Empire)

Player: alembicer

Race: The Evil Empire

Economic Development

  • Planets: 1 → 0 (Growth: -1)
  • Total factories: 240 → 0
  • Total mines: 250 → 0
  • Population: 24830 → 0 clans
  • Average expansion rate: 0.59 planets/turn

Military

  • Total ships: 0 (Capital: 0, Freighters: 0)
  • Starbases: 0
  • Battles won/lost: 51/55
  • Ships built: 57, lost: 78
  • Overall combat efficiency: 48.1%

Race-Specific Utilization

  • Race ability score: 0.0
  • Details: Gorbies: 0, SSDs: 0, Dark Sense active: 0, Planets: 0
  • Rating: ⚠️ Race abilities were barely utilized

Mineral Reserves

  • Neutronium: 0 (fuel)
  • Duranium: 0
  • Tritanium: 0
  • Molybdenum: 0

Game Score

  • Military score: 0
  • Inventory score: 0
  • Planets score: 0
  • Starbases score: 0

Key Moments

  • Turn 5: Massive expansion (+3 planets)
  • Turn 7: Massive expansion (+3 planets)
  • Turn 8: Massive expansion (+3 planets)
  • Turn 8: First combat engagement
  • Turn 9: Massive expansion (+4 planets)
  • Turn 10: Massive expansion (+3 planets)
  • Turn 11: Massive expansion (+4 planets)
  • Turn 12: Massive expansion (+4 planets)
  • Turn 14: Massive expansion (+3 planets)
  • Turn 21: Massive expansion (+5 planets)
  • Turn 21: New starbase built (total: 2)
  • Turn 30: New starbase built (total: 3)
  • Turn 31: New starbase built (total: 4)
  • Turn 34: New starbase built (total: 5)
  • Turn 36: New starbase built (total: 6)
  • Turn 45: New starbase built (total: 7)
  • Turn 48: New starbase built (total: 10)
  • Turn 49: New starbase built (total: 11)
  • Turn 50: New starbase built (total: 14)
  • Turn 56: New starbase built (total: 15)
  • Turn 59: Major territory loss (3 planets lost)
  • Turn 62: Major territory loss (3 planets lost)
  • Turn 63: Major territory loss (3 planets lost)
  • Turn 63: Heavy losses (5 ships lost)
  • Turn 66: Major territory loss (4 planets lost)
  • Turn 66: Heavy losses (8 ships lost)
  • Turn 67: Major territory loss (4 planets lost)
  • Turn 69: Major territory loss (3 planets lost)
  • Turn 70: Major territory loss (3 planets lost)
  • Turn 72: Major territory loss (4 planets lost)
  • Turn 74: Major territory loss (5 planets lost)
  • Turn 75: Major territory loss (4 planets lost)
  • Turn 42: Peak of 57 planets (declined afterwards)

Strengths & Weaknesses

❌ Weak Economy – Too few planets

AI Assistant (Grok)
Hello Commander! I can analyze your Planets.nu game data. Ask me about strategies, player performance, or race comparisons.